Locations remain, of which there are a little more than twenty. Naturally, the doors of far from every house will swing open in front of you, and those buildings where you can still enter are an extremely miserable sight from the inside: usually it is just a square room where you can pick up an energy replenisher, and that's it. What about the vaunted freedom of movement? It is completely imaginary. Let's say the problem of how to get somewhere is removed. It is almost impossible to use the auto-map in the corner of the screen due to its small size and general incomprehensibility, and the large map, for which a separate screen is allocated in the inventory, does not correlate well with what is seen from the Batmobile. The size of Gotham is truly colossal, and it often takes a lot of time to get from one point to another. Unfortunately, the creators got too carried away with this idea, as a result, they got a simulator of a visitor lost in a big city. Theoretically, using a Batmobile or another Bat-based vehicle (if you play as Robin or Batgirl), you can drive anywhere in the giant metropolis, moreover, if something attracted your attention, at any moment get out of the car, walk along the street, enter to any home. There is a great idea in place to make the entire Gotham City explorable. But Acclaim also performed in its repertoire this time.
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